Sue Hampton captures the spirit of Christmas with three warm-hearted stories full of humour, mystery and magic – starring a boy who’d rather be an angel than a globalob, a donkey called Trouble and a girl with a cracker-sized lamb. With illustrations by children from schools Sue has visited, this is a book to make you smile at any time of year.
Mr Eden is a teacher with the magic to make stories live. Here he offers his class two very different GORILLA DREAMS.
Mr Eden tells his class two gorilla stories: one crazy, one lyrical.
The spellbinding Mr Eden is a storyteller, but a character too. What does he know of gorilla dreams?
Felwitt is a place like no other; battered by heavy snow, covered by dark clouds, and completely isolated as the result of a curse that has fallen upon it.
Despite the terrible ordeal, the villagers have learnt how to survive thanks to their remarkable resilience and, most of all, their mysterious and precious gold. Someone needs to break the curse!
This is a provocative story involving elements of the paranormal. Peter Grice was a sceptic he dismissed stories of ghosts and little men from Mars as nonsense–a figment of the imagination. But when he moved to another town and met Greg, he experienced a series of mind-boggling events which dramatically altered his perception of the supernatural.
Joss Hinchcliff was at a disadvantage from the moment he was born. He lived a hard life but one day he found an abandoned vintage car which he re-built, it was no ordinary car. Whilst out on a road test one day, it whisked him away to a mysterious place which would change his life forever.
Sci-fi thriller examines personal relationships of a mis-match of a stranded community in the wake of a failure of all modern technology. Playing Havoc evaluates each of our real skills and their values in a world without a keyboard.
This is a complete two-part story of sixteen year-old Peter who enters a strange world and straight away is involved in a fast-moving adventure to free the Land from rising evil and darkness. Book One is complete in itself, but Book Two continues the story, when Peter is aware of a new deception and is caught up in a quest to find the Golden City.
This is the beginning of the adventures of 8 year old John Carter who discovers a book under the floorboards of his house. He discovers its magical powers and together with his sister and two friends, they use the power of The Wishing Book to go to Planet Mars where they embark on an adventure that brings thrills and terrifying experiences.
After their terrifying ordeal, in book 1, the children find themselves, together with their adult friends, back on Mars where once again the battle commences and the leader of Mars brings his forces against John and the others. Some of them are captured and imprisoned leaving the others with the task of trying to rescue them and get home.